The Witcher 3: Wild Hunt will become one of the games that will receive graphic improvements specifically for the Xbox One X. The head of development from CD Projekt Red Yakub Kutshuba (Jakub Kutrzuba) told what kind of changes should be expected on the "most powerful console in history".
IN The Witcher 3 For Xbox One X, 4K resolution and various visual improvements will appear – shadows of higher quality, texture filtering and the Ambient OcClusion effect. In addition, the resolution of textures will increase, and the overall performance will increase.
Himself Kutshuba Most of all https://jueggingcasino.co.uk/ I like 4K resolution and super -sealing. The latter allows you to enjoy a picture of increased quality for those who have a regular display with 1080p.
Judging by the analysis of Digital Foundry, the PlayStation 4 Pro list list of improvements is similar, but more modest. On a powerful version of the console from Sony The already familiar “chess rendering” is used for increased resolution. Only in games like Destiny 2 And Horizon: Zero Dawn Artifacts from cunning technology are not visible to the naked eye, but in The Witcher 3 The effect is noticeable. In addition, models and textures remained the same quality as on the usual PlayStation 4.
The rest of the option for the PlayStation 4 Pro seems to be identical: there are also improved Ambient OCCLUSION and texture filtering, as well as a 1080P resolution, improved Ambient OCCLUSION. But Digital Foundry notes the drops of performance on the device from Sony.
Likely, The Witcher 3 for the Xbox One X and is really better than for the PlayStation 4 Pro – not in vain Kutshuba broadcasts about more stable performance and improved textures. But the real result will become known no earlier than the console from Microsoft will go on sale.

